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Figure 6 | BMC Neuroscience

Figure 6

From: Brain maps of Iowa gambling task

Figure 6

Computer version of IGT and event-related fMRI design. Participants were free to consider which deck they wished to choose. The anticipation period encompassed 6 seconds prior to the button press (0 second) for fMRI data. The experience period started from button press. The timing of each selection was jittered by subject's free contemplation. Each subject's time-specific selection pattern was used to model the fMRI signal. After the button-press, the computer displayed the monetary value of gain, loss, or draw via changes in the top bar. The computer displayed the consequences of choices for 8 seconds, during which the participants were unable to press the button.

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